move ==== move, translate, a graphic entity and its children. Calling Sequence ~~~~~~~~~~~~~~~~ :: move(h,t) move(h,t,"alone") Arguments ~~~~~~~~~ :h a handle, the handle of the entity to move. : :t an array, either `[dx,dy]` or [dx,dy,dz], which gives the translation vector to apply. : :"alone" string keyword (optional). : Description ~~~~~~~~~~~ This routine can be used to apply a translation to a graphics entity. If the entity has children, they will be also translated. Given the keyword `"alone"`, only the specified entity needs to be redrawn. It must specially be used with the `pixel_drawing_mode` property of the figure entity (see draw objects under `"xor"` drawing mode). Sample ~~~~~~ Examples ~~~~~~~~ :: `plot3d`_(); a=`gca`_(); p=a.children(1); t=[1,0,-1.25]; move(p,t); See Also ~~~~~~~~ + `get`_ Retrieve a property value from a graphics entity or an User Interface object. + `set`_ set a property value of a graphic entity object or of a User Interface object. + `draw`_ draw an entity. This function is obsolete. + `figure_properties`_ description of the graphics figure entity properties + `graphics_entities`_ description of the graphics entities data structures .. _set: set.html .. _graphics_entities: graphics_entities.html .. _get: get.html .. _draw: draw.html .. _figure_properties: figure_properties.html