**** draw ==== draw an entity. **This function is obsolete.** Calling Sequence ~~~~~~~~~~~~~~~~ :: draw() draw(h) Arguments ~~~~~~~~~ :h a handle, the handle on an entity to draw. `h` can be a vector of handles, in which case all objects identified by h(i) will be drawn. : Description ~~~~~~~~~~~ This function can be used to draw entities specified by `h` even if its parent figure `immediate_drawing` property is `"off"`. If no argument is specified, the `current object` is drawn. Note that the window must not be resized ; if not, those objects are hidden back. WARNING: This function is obsolete from Scilab 5.4.0 and is going to be removed with Scilab 5.4.1. Examples ~~~~~~~~ Those two exemples below behave the same way hiding and showing objects. :: `subplot`_(212) a=`gca`_(); `plot2d`_ `drawlater`_ `subplot`_(211) `plot2d1`_ // default drawing mode e=`gce`_(); draw(e.children(2)) // draw a single polyline of the second axes e.children(1).visible='off'; // We can choose to make a line invisible draw(e) // draw Compound and its children <=> draw all the visible polylines `drawnow`_ // ...now! e.children(1).visible='on'; :: `subplot`_(212) a=`gca`_(); `plot2d`_(); `drawlater`_(); `subplot`_(211); `plot2d1`_(); // default drawing mode e=`gce`_(); a = `gca`_(); a.axes_visible = "off"; e.children(:).visible = "off"; `drawnow`_(); e.children(2).visible = "on"; // draw a single polyline of the second axes e.children(1).visible='off'; // We can choose to make a line invisible e.children(3).visible = "on"; // Make other components visible again a.axes_visible = "on"; e.children(1).visible='on'; // Make last polyline visible See Also ~~~~~~~~ + `get`_ Retrieve a property value from a graphics entity or an User Interface object. + `set`_ set a property value of a graphic entity object or of a User Interface object. + `drawnow`_ draw hidden graphics entities. + `drawlater`_ makes axes children invisible. + `graphics_entities`_ description of the graphics entities data structures History ~~~~~~~ Version Description 5.4.0 Function draw is obsolete. .. _set: set.html .. _graphics_entities: graphics_entities.html .. _get: get.html .. _drawlater: drawlater.html .. _drawnow: drawnow.html