draw numbers
xnumb(x,y,nums,[box,angle])
:x,y,nums vectors of same size. : :box integer value. : :angle optional vector of same size as x :
xnumb draws the value of nums(i) at position x(i),y(i) in the current scale. If box is 1, a box is drawn around the numbers. If angle is given, it gives the direction for string drawing.
`plot2d`_([-100,500],[-100,600],[-1,-1],"022")
x=0:100:200;
xnumb(x,500*`ones`_(x),[10,20,35],1)